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The Field is 100 yards long (and 160 feet wide).
The middle of the field is the 50 yard line. The
lines are labeled every 10 yards descending in both
directions from the 50 yard line. Thus there are
two 40 yard lines and no 60 yard line. Each team
owns half of the field (they switch sides every
15 minutes of play). Thus, the two 40 yard lines
are distinguished by who owns them. The "zero yard
line" is called the goal line. The areas to either
side of those 100 yards, extending 10 yards past
the goal lines, are called the end zones. Teams
try to get the ball past the opponent's goal line
into the end zone to score a touchdown. At far edge
of each end zone are the goal posts which, together
with the cross bar, look like a big H. These are
used only when a team decides to kick a field goal
instead of going for a touchdown or to kick for
an extra point after scoring a touchdown. To score
the field goal or extra point, the ball must go
between the vertical posts and over the bar.
In the other direction, the field is divided into
three parts, left, center and right, by the hash
marks, which are 60 feet from each side line. Normally,
for each play, the ball starts where it ended up
at the end of the previous play. However, if the
ball ends up outside of the center part of the field,
it is brought back to the nearest hash marks so
plays never start at the extreme sides of the field.
The area to either side of the field is out-of-bounds.
Kickoffs:
At the start of the game there is a coin toss to
see which team gets the ball first. The team that
has the ball is the offense; the other team is the
defense. A football game is supposedly one hour,
but takes about three hours to play because the
clock is often stopped for various reasons. The
game is divided into 15 minute quarters with a major
division at 30 minutes which is called half time.
At the end of the first and third quarters, the
players merely switch sides. The ball is moved to
the corresponding point on the other side of the
field, and play continues. This switching of sides
evens up any advantage due to the sun or wind. The
players leave the field for 20 minutes at half-time.
After half-time, play does not continue where it
ended. Instead, the team that originally lost the
coin toss gets to have the ball first following
another kickoff.
At the start of each half and after each touchdown
or field goal (when it's time to let the other team
have the ball), the defending team starts by placing
the ball on a tee at their 35 yard line and kicking
the ball toward the other team. This is a kickoff.
The other team tries to catch the ball and run it
back as far as possible. If the player catching
the ball sees there is no hope of running it back,
he raises his hand asking for a fair catch. In a
fair catch, the defending team may not tackle him
and he may not run with the ball. If the ball is
kicked into the end zone and no one catches it or
the player catching it does not run with it, there
is a touchback and the first play starts at the
offense's 20 yard line. Unlike a touchdown, a touchback
does not score any points.
Downs:
The offense has 4 plays or downs to cover 10 yards
or more. A play ends when the player with the ball
is either stopped or goes out-of-bounds or if the
ball is thrown and missed (which is called an incomplete
pass). A player is stopped when his knees touch
the ground either because he was tackled by a defensive
player or because he fell. When a play is over an
official blows a whistle. Normally, teams try to
cover the 10 yards in 3 plays or less. If they don't
make it in 3 plays, they use the 4th down to kick
the ball toward the other team. The ball is not
placed on the ground and kicked as it is in a kickoff.
Instead, the ball is snapped back to the kicker
who kicks the ball. This is punting. Teams don't
have to punt on 4th down. Sometimes, if the distance
to complete the 10 yards is very short or if a team
is far behind in the score, they elect to go for
it on 4th down--to try to complete the 10 yards
with another play. If they fail to make it on 4th
down, the ball is turned over on downs where it
ends up. On 4th down, if they are close enough to
the defense's goal posts, the offense may also elect
to kick a field goal. If the field goal misses,
the ball is turned over to the other team where
it was before the field goal attempt.
If a team succeeds in advancing 10 yards or more,
they get a first down. That is, they get a new set
of 4 downs to make another 10 yards.
Scoring:
The object of the game is to score more points than
your opponent. A touchdown is worth 6 points. After
a touchdown, the team then attempts to kick the
ball through the goal posts to get an extra point.
Because this kick almost always works, most people
think of a touchdown as being worth 7 points and
then subtract a point if the extra point kick is
missed. The team that scored the touchdown has the
option of trying to get the ball into the opponent's
end zone again in just one running or passing play
instead of kicking for the extra point. If this
two point conversion works, they get two points
instead of just one. This is, however, more than
twice as difficult as kicking an extra point.
A field goal is worth is worth 3 points.
If an offensive player is stopped in his own end
zone, the defense scores a safety which is worth
2 points. This rarely happens. After a safety, the
offense must kick the ball to the other team with
a free kick where the kicker kicks the ball from
his own 20 yard line. It's called a free kick because
the kicker may not be tackled.
The Players:
Each team has 11 players on the field. Before a
play starts, the offensive players meet in a huddle
to decide which play to use. Plays are normally
selected by the coaching staff who radio their selection
to the quarter back who then tells the other players.
The defensive players might also huddle to select
their own strategy for the next play. The players
then come up to the line of scrimmage which is an
imaginary line drawn from one side of the field
to the other through the tip of the football closest
to the defense. Each team must stay on their own
side of the line of scrimmage until the play starts.
The offensive team typically has a quarter back
(the team leader), two additional players behind
the quarterback often called the fullback and the
tailback, five players in a line in front of the
quarter back called the offensive line, and three
receivers off to either side of the offensive line
that are called tight end, split end, and flanker.
The tight end is close to the offensive line; the
others are further away. The center player of the
five linemen on the offensive line is the center.
The defensive team typically has four linemen in
front, three line backers in back of them and four
defensive backs further back or to the sides called
corner backs and safeties.
The Plays: The offensive linemen
all put a hand on the ground except for the center
who puts both hands on the ball. The quarter back
stands behind the center with his hands between
the center's legs. The quarterback calls out a series
of signals. Only the offensive players know which
signal starts the play; the defense has to wait
to see the play start before they can react. Once
the secret signal is given, the play starts when
the center snaps the ball to the quarterback. The
offense has a maximum of 25 seconds from the end
of the previous play to start the next play unless
a time-out has been called.
In a pass play the quarterback takes a few steps
back, waits for someone to get open, and throws
the ball to that person. That pass receiver can
be any offensive player other than a lineman. During
a pass play, the defensive front four rush the quarterback
hoping to either make him throw the ball early or
perhaps even sack him by tackling him before he
throws the ball. The offensive linemen try to prevent
this by blocking the defensive linemen. However,
the offensive lineman are not allowed to use their
hands while blocking. Meantime the defensive backs
cover the receivers (try to stop the receivers from
catching the ball) by either running with them in
man-to-man coverage or by covering any receivers
in their part of the field in zone coverage. Sometimes
the defensive team blitzes by sending one or more
defensive backs after the quarter back. That can
be dangerous because it can leave a receiver open--but
that won't matter if they can sack the quarterback.
If the pass is not caught before it touches the
ground, it is an incomplete pass and the ball returns
to the original line of scrimmage. If a pass is
picked off (caught) by a defensive player, it is
an interception and the ball is turned over to the
other team.
In a rushing play the quarterback hands the ball
off to the tailback or, sometimes, the fullback
and that person runs with the ball. The offensive
linemen try to open holes in the defensive line
for the rusher to run through by blocking the defensive
linemen. If the rusher fumbles by losing the ball
before the play is over, there is a mad scramble
while everyone tries to pounce on the ball. If a
defensive player recovers the fumble, the ball is
turned over to the other team.
Penalties:
The people in the stripped shirts are the officials.
They carry out various tasks such as raising their
arms to signal a touchdown or field goal, deciding
if a pass was caught in bounds or out-of-bounds,
placing the ball on the line of scrimmage for the
next play, measuring to see if 10 yards have been
covered, and assessing penalties for rule infractions.
To call a penalty, an official takes a piece of
yellow cloth, called a penalty marker or flag, from
his pocket and throws it on the ground. There is
then a flag on the play.
Illegal procedure:
An offensive linemen moved before the play started
or a receiver who was in motion before the play
started did not move parallel with the line of scrimmage.
Or the quarterback was past the line of scrimmage
when he threw a pass. 5 yard penalty.
Ineligible Receiver Down-field:
An offensive lineman was too far advanced past the
line of scrimmage when the quarterback threw a pass.
5 yard penalty.
Delay of Game:
The offensive team took more than 25 seconds to
start the play. 5 yard penalty.
Grounding the Ball:
The quarter back threw the ball away instead toward
a possible receiver because he was about to be sacked.
5 yards and loss of down.
Off-sides:
A defensive player moved across the line of scrimmage
and either made contact with an offensive player
or failed to get back before the play started. 5
yard penalty.
Holding:
An offensive lineman used his hands while blocking.
10 yard penalty.
Clipping, Illegal Block, Chop Block:
Blocking a player from the back. This can hurt a
player because he doesn't know the hit is coming.
10 yards.
Pass Interference:
Grabbing or tackling the pass receiver while the
pass is in the air. The defender must wait until
the ball arrives. However, the defender can try
the catch the ball himself, so he may collide with
the receiver as they both try to make the catch.
If there is interference, the penalty is 15 yards
and a first down is granted even if the ten yards
has not been made.
Unnecessary Roughness, Roughing the Passer,
Roughing the Kicker:
Tackling someone after he no longer has the ball
or after the play is over. 15 yards.
Facemask:
Grabbing the front of a player's helmet during a
tackle. 15 yards if flagrant; 5 yards if incidental.
Unsportsman-like conduct:
15 yards.
After a penalty is called, the other team can accept
or decline the penalty. When a penalty is assessed,
the ball is brought back to the original line of
scrimmage and the penalty is marched off from there.
The down is then repeated unless the penalty includes
loss of down. That is, the play with the penalty
does not count as one of the four allowed to get
10 yards. Thus, if the team with the penalty did
poorly on the play, the other team may want to turn
down the penalty and accept the play as it was.
If both teams get a penalty on the same play, the
play is repeated from the original line of scrimmage.
The maximum penalty is half the distance to the
goal line even if a larger penalty would otherwise
be assessed.
The Clock:
The last two minutes of a half can take a long time
to play. Throughout the game, the clock is stopped
whenever there is an incomplete pass or the player
with the ball runs out-of-bounds. And the clock
is stopped temporarily when there's a first down
so the officials can move the chains at the side
of the field that are used to measure the 10 yards.
And each team has 3 time-outs they can call per
half to stop play for a couple of minutes. In the
last 2 minutes, the offense uses incomplete passes
and running out-of-bounds just to stop the clock.
Unlike professional football, there is no "two minute
warning."
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